DeamDung 1.5


Additions:

  • added a custom Dim-themed mouse cursor
  • added more splashes

Changes:

  • animals restart their disappearance timer when their anger goes out
  • the weapon recharge bar is no longer displayed, when the game is paused
  • using the player's hand now also has a cooldown
  • animals don't spawn during the night
  • animals don't check for collisions with other entities
  • the mobspawner wave cooldown is now saved with the level itself
  • entities can no longer be hit through movable windows
  • clicking inside of movable windows no longer causes the player's hand to be animated
  • changed some texts in the skins ui

Files

deamdung-1.5.jar 10 MB
21 days ago

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