DeamDung 1.9.2
DeamDung » Devlog
Additions:
- added more tips
- added the /tip command, which allows thee to show any tip on demand
- added more splashes
- added an option to disable tips during world creation
- added a death reason for running out of zende
- added diamonds
- added resters, which allow thee to rest. It is basically like sleeping, but it does not skip the time, and it regenerates thy zende
- added cowskin, which drops from cows
- added the /loop command, which alloweth thee to execute any command many times
- added some lorebooks
- added ancient scrolls. They drop from grass, dirt and sand, and as of right now they are useless
- added the Urim and Thummim block, which as of right now is also useless
- added the Translator Hat, which is also useless (for now)
- added the /killall command, which killeth all entities (except for the player)
- added saplings, which over time grow into trees. They drop from leaves.
- added the /clear command, which cleareth the chat
- pressing H switches the lighting on and off
- added gremlin bricks
- item IDs are shown when F1 is pressed
- added various metal coins
- added holiday specials for Christmas, Notch's birthday, the Empire Day and Dim's anniversary
- added the Multipick, which is a debug tool that mineth multiple blocks at the same time. To be used in high tier tools.
- added chasms, which can generate in a chunk. They are of various sizes, and are rugged holes in the world. Inspired by Terraria.
Changes:
- breaking blocks and punching mobs consumes zende
- items preserve their data when dropped
- entities can no longer be attacked when the player sleeps or rests
- fixed the amount of zende being copied into new worlds from the last player world
- if the player has any zende saturation, it is it that gets decreased instead of the actual zende
- tarsenack ores take longer to mine and consume more zende than their stone variants
- removed the test tip
- removed the 85x85 resolution, since it caused stairs and slabs to be rendered incorrectly
- clicking on any part of a movable window moves it to the top layer. Previously only clicking on the titlebar would move it to the top.
- item descriptions have been moved upwards, that they no longer get overshadowed by the mouse pointer
Files
deamdung-1.9.2.jar 10 MB
12 days ago
Get DeamDung
DeamDung
Yet another 2D block game
Status | In development |
Author | glowiak |
Genre | Survival, Adventure |
Tags | 16x16, 2D, Crafting, Minecraft, Procedural Generation, Singleplayer |
Languages | English |
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