Beta 1.2
DeamDung » Devlog
Changes:
- item entities fly upwards when submerged in solid blocks
- a nice handy progress bar showing the progress of rendering images
- the rendering screen has two buttons showing when the rendering is finished - one that quits to the menu, and one that opens the image in an image viewer
- pressing the ESCAPE key while in inventory closes it
- switch to an area-based ore generator, similarly to how Vintage Story handles it
- the player texture rotates depending on the current direction
- added the "Rocky wasteland" biome
- added a survival inventory
The new ore generator is a concept borrowed from Vintage Story. Basically, instead of all ores generating everywhere like it is done in Minecraft, the world is split into 100-block wide areas with each having its own unique set of ores.
IMPORTANT: This version bumps the level format to 13, meaning that older worlds will not load properly!
Files
deamdung-beta-1.2.jar 5.3 MB
Jun 16, 2024
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DeamDung
Yet another 2D block game
Status | In development |
Author | glowiak |
Genre | Survival, Adventure |
Tags | 16x16, 2D, Crafting, Minecraft, Procedural Generation, Singleplayer |
Languages | English |
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