Beta 1.10


Changes:

  • when in creative mode, middle clicking any block gives you a stack of it
  • when a chest is destroyed its contents are dropped onto the ground and its tileentity is destroyed
  • added packed dirt, a variant of dirt that is not affected by gravity. It sometimes generates instead of regular dirt
  • the mouse camera offset is only applied when no ingame window is open, as it was annoying to me
  • in all container UIs the item is now smaller and its count is rendered underneath it
  • added a basic floating island generator. It's very buggy and unfinished. Not suited for survival
  • added more splashes
  • all entities in a given chunk get updated, not only those visible on the screen. That is thanks to the new collision checking system

Also, the Dim repo has now 333 commits! Forgot about it, but will think of something special for 444 commits.

Files

deamdung-beta-1.10.jar 5.4 MB
70 days ago

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