Release 1.0


The final release yay! (of course there will be updates after that in case you are worried)

Additions:

  • the held item now shows in the player's hand
  • the skin can now be changed using an ingame UI
  • added a block breaking animation to the player's hand
  • added a sleeping animation
  • added stone brick slabs
  • right-clicking certain blocks with axes makes them turn into different blocks
  • tools have now limited durability (that is, 16 for stone tools and 32 for copper tools as of right now)
  • added crouching (or sneaking). It blocks autojump and picking up items at the cost of slowing down the player's movement and block breaking speed
  • added the flipstack item operation (when you click with one item on a different item, they get swapped)
  • added tool heads

Changes:

  • the player's direction now depends on the mouse position, rather than on the previous movement
  • removed beta-related splashes
  • the current hotbar position now gets saved along with the level
  • fixed the player being spawned with only half a heart
  • reworked the skin renderer to support both legacy as well as modern Minecraft skins
  • limited the player's reach to five blocks
  • pressing the escape key in the main menu quits the game
  • renamed the message sender from "nobody" to "Farlander" (which is the default skin's name)
  • data bulks are removed for broken tools in order to save your disk space :)
  • using the wrong tool no longer accelerates the breaking speed for the block
  • crafting tools now requires their respective heads instead of raw materials

Files

deamdung-1.0.jar 10 MB
11 days ago

Get DeamDung

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